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Catch A Cab
ROLE:
UI Designer
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PROJECT TYPE:
PC Game​
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PROJECT ENGINE:
Unreal Engine 5
Catch a Cab is a 2D Platformer that was made for the NI Student Game Jam 22 that I created with three of my friends. I created the Main Menu, Pause Menu and Win Screen interfaces for this project.
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This game is made around the theme of "Lift", where the player needs to reach their "Lift" by "Lifting" themselves off the ground with their jetback.
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You can download it below.
UI SHOWCASE
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