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Catch A Cab

ROLE:

UI Designer

PROJECT TYPE:

PC Game

PROJECT ENGINE:

Unreal Engine 5

Catch a Cab is a 2D Platformer that was made for the NI Student Game Jam 22 that I created with three of my friends. I created the Main Menu, Pause Menu and Win Screen interfaces for this project.

This game is made around the theme of "Lift", where the player needs to reach their "Lift" by "Lifting" themselves off the ground with their jetback.

You can download it below.

UI SHOWCASE

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