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Catch A Cab

ROLE:

UI Designer

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PROJECT TYPE:

PC Game​

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PROJECT ENGINE:

Unreal Engine 5

Catch a Cab is a 2D Platformer that was made for the NI Student Game Jam 22 that I created with three of my friends. I created the Main Menu, Pause Menu and Win Screen interfaces for this project.

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This game is made around the theme of "Lift", where the player needs to reach their "Lift" by "Lifting" themselves off the ground with their jetback.

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You can download it below.

UI SHOWCASE

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